TOV<p>Godot 4.4 now intergrades the Jolt Physics Engine.</p><p>The Jolt Physics Engine is a multi core friendly rigid body physics and collision detection library. Suitable for games and VR applications. It was used by Horizon Forbidden West.</p><p><a href="https://github.com/jrouwe/JoltPhysics" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/jrouwe/JoltPhysics</span><span class="invisible"></span></a></p><p><a href="https://fosstodon.org/tags/Jolt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Jolt</span></a> <a href="https://fosstodon.org/tags/physics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>physics</span></a> <a href="https://fosstodon.org/tags/engine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>engine</span></a> <a href="https://fosstodon.org/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a></p>