My stream is starting now! Tonight I'll be jumping into the Ys series for the first time with Ys Book I & II for the TurboGrafx CD.
On #HuCardHuesday here’s “Street Fighter II Dash Champion Edition”. This is a 1993 port of #Capcom’s incredibly famous 1992 1-on-1 fighting arcade game. Conversion duties were handled by #NEC Home Electronics Ltd. It’s a remarkably good port for the relatively humble #PCEngine.
#Retrogaming #HuCard
PC Engine: The Box Art Collection - Collector’s Edition
The collector’s edition of PC Engine: The Box Art Collection comes housed within a sturdy slipcase which features an exclusive cover illustration by Wil Overton.
Available now: https://www.bitmapbooks.com/collections/all-books/products/pc-engine-the-box-art-collection-collectors-edition
Batman was indeed released on the #PCEngine, though a much different platformer design for the game was once underway by Sunsoft, and based closely on the 1989 movie. Why did the design change, and does anything still exist of this intriguing version?
#Turbografx16 users in the USA got the complete game on a single #HuCard. In Japan, the full game was eventually given an enhanced release on a SuperCD.
#Retrogaming #NEC #PCEngine
On #HuCardHuesday here’s “R-Type I”. This is a 1988 port of #Irem’s 1987 horizontally scrolling shoot-em-up, converted & published by #HudsonSoft. Despite the name, this is only the first 4 levels of the game, with later levels released as “R-Type II”.
#Retrogaming #NEC #PCEngine #HuCard
And what about these?
"Kirby's Adventure" (1993) is unquestionably kid-friendly; "Commander Keen 4" (1991) features an actual kid; "Lemmings" (1991) is so cute; and "Magical Chase" (1991) is the very embodiment of a cute'em-up.
None of these feel childish to me. In the sense of "for kids only, adults need not apply" or "videogames are kids' stuff".
Why is that?
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I love "Bubble Bobble" (1986) and "Puzzle Bobble" (1994), but "Rainbow Islands" (1987) and "Parasol Stars" (1991) feel a bit childish to me, and I find that interesting...
They all have cartoony graphics – almost the norm before games went all dark and gritty like everything else – and look designed for children at first glance.
So, what's the difference? I'm not really sure.
The enemies in Bubble Bobble have a creepy vibe to them. Maybe that's it?
Writing a rough start to a Game Engine "Wikipedia" page for the Alt Timeline. It's in Google Docs, until I can set up a less... Google share space. #PCEngine #AltHistory
On #HuCardHuesday here’s “Parasol Stars: The Story of Bubble Bobble III”. This is a 1991 single screen platform game developed and published by #Taito. It’s the third game in the Bubble Bobe series, and returns to the single screen format.
#Retrogaming #NEC #PCEngine
On #HuCardHuesday here’s “Out Run”. This is a 1990 port of #Sega’s famous 1986 super scaler arcade racing game, converted & published by #NEC Avenue. It was arguably the best home version of the game until the #Saturn port in 1996.
#Retrogaming #NEC #PCEngine
On #HuCardHuesday here’s “The New Zealand Story”. This is a 1990 platform game developed & published by #Taito. It’s an excellent port of their 1988 arcade game, in which you control Tiki, who is trying to rescue his Kiwi friends.
#Retrogaming #NEC #PCEngine
On #HuCardHuesday here’s “Makyou Densetsu” AKA “Legendary Axe”. This is a 1988 hack & slash platform game developed & published by Victor Musical Industries. The addition of the charge mechanism, which weakens as you attack & recharges when you stop, adds some strategy.
#Retrogaming #NEC #PCEngine